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Flintlock Pistol

A double barrelled Flintlock pistol, designed for my next character design which should (hopefully) be on here soon.

This piece was designed to look like it once belonged to someone rich and important, before being stolen by a thief who didn't quite know how to take care of guns. The two barrels make it able to catch foes off guard, and if you were to miss the hook blade attached to the handle makes it deadly if swung.

It was interesting to work with another gun. Now that i've gotten WAY better with texturing, unwrapping and modelling in general it only took me about three days to fully finish this object, including texturing and such. Looking at it now, some areas of polyflow could be improved and i wouldn't mind reworking the blade at the end, but it was still an interesting concept that i'm glad i managed to make look threatening and practical, as well as above all believable. It's also video-Game optimised!

Sketchfab render

A close up of the engravings.

Rendered in substance painter.

A close up of the engravings.

Rendered in substance painter.

Another substance painter render

Another substance painter render

Different angle in substance.

Different angle in substance.

A V-ray render. One of my first times playing with V-ray, and while it's no-where near perfect i picked up some tips for next time!

A V-ray render. One of my first times playing with V-ray, and while it's no-where near perfect i picked up some tips for next time!

Stylised render from V-ray. pop this in photoshop with some filters and background editing and it'd look cool on a poster!

Stylised render from V-ray. pop this in photoshop with some filters and background editing and it'd look cool on a poster!